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  1. #1

    Default 'The Last Guardian (PS4)' - High-Def Digest Review


  2. #2

    Default

    *Checks title of thread: "'The Last Guardian (PS4)' - High-Def Digest Review"*
    *Checks Link: "Lara Croft Go"*

    Huh.
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  3. #3
    Join Date
    Apr 2008
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    Maine
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    Default

    Quote Originally Posted by Shadow of Death View Post
    *Checks title of thread: "'The Last Guardian (PS4)' - High-Def Digest Review"*
    *Checks Link: "Lara Croft Go"*

    Huh.
    Perhaps Lara Croft is The Last Guardian.
    Keep Physical Media Alive, Just say NO to digital "ownership"

  4. #4
    Join Date
    Jun 2007
    Location
    Tulsa, OK
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    Default

    Well, she was The Guardian of Light...?
    PS4 - Because Cronie

    PC - Fractal Design R4, 3570k w/Corsair H90, 2 x GTX 970 Reference in SLI, 256GB 850 Evo SSD + 2TB HDD, 60" LED TV, Klipsch ProMedia 2.1 sound - Add me on Steam: rm082e

  5. #5
    Join Date
    Apr 2008
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    Default

    Both links are fixed....
    Keep Physical Media Alive, Just say NO to digital "ownership"

  6. #6
    Join Date
    Jun 2007
    Posts
    27,480

    Default

    Finally got to my backlog and beat TLG.
    Really quite enjoyed my playthrough and only found myself unsure of where to go next a few times.
    Trico's AI is indeed problematic, I kept wishing for direct control when maneuvering places I needed him to jump to. Unless I just missed learning his grunts and whines, I rarely felt he knew I wanted to go somewhere or have him do something when giving commands.

    Graphics were a mixed bag, some of the scenes and architecture looked amazing but the framerate would tank.
    Easy to see why it was delayed so many times.
    why hate? participate!
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  7. #7
    Join Date
    Oct 2007
    Location
    Bellingham, WA
    Posts
    10,789

    Default

    Quote Originally Posted by michealo View Post
    Finally got to my backlog and beat TLG.
    Really quite enjoyed my playthrough and only found myself unsure of where to go next a few times.
    Trico's AI is indeed problematic, I kept wishing for direct control when maneuvering places I needed him to jump to. Unless I just missed learning his grunts and whines, I rarely felt he knew I wanted to go somewhere or have him do something when giving commands.

    Graphics were a mixed bag, some of the scenes and architecture looked amazing but the framerate would tank.
    Easy to see why it was delayed so many times.
    Trico tends to look towards where you need to go next but there were a couple of sections that I had to look up in order to figure out what to do next.

    But yeah great game. It looked pretty amazing at times with some of the lighting in certain areas.
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  8. #8

    Default

    It is a beautiful game'can't wait to play this weekend

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