How long before Sony/MS introduce a new Slim mdoel? - High-Def Digest Forums
Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-04-2015, 08:40 PM
Indy_aka_Rex's Avatar
Senior Member
Thread Starter
 
Join Date: Feb 2007
Posts: 19,228
Default How long before Sony/MS introduce a new Slim mdoel?

So people weren't expecting much of a difference with the new PS4 and XBONE hardware revisions, but it seems like at least one of the new consoles has a significant amount of changes internally to bring up this question. Can you guess whose console it is?

Yep, it's Sony:

http://www.dualshockers.com/2015/07/...with-cuh-1100/

It looks like they've done quite a bit to the new PS4's internals, particularly reducing their boards' "footprint" by a significant amount:



The "clear gray" area represents the new board's size, the visible motherboard is the original launch board.

For a better idea:



(red's the size of the new board)

Here's what it looks like on the PS4 itself:



On the old shell, the board looks small enough to introduce a new model already. So, how long before we get a PS4 slim? E3 2016? No word on XBONE's new 1TB model having internal changes, and no teardowns either.


EDIT: A "slim" PS4 with that mobo and significant reductions in its shell, metal caddy and cooling system could be as small as this:

Reply With Quote
  #2  
Old 07-04-2015, 09:10 PM
michealo's Avatar
Watcher of stances
 
Join Date: Jun 2007
Posts: 27,507
Default

Holiday 2016 seems reasonable for either

As long as there is not upgraded hardware to fracture the user base, have at it
__________________
why hate? participate!
Elitist Indifference FTW
xbox live = Wrangl3r / PSN = thummper / wiiU = mm / steam = michealo
Reply With Quote
  #3  
Old 07-04-2015, 10:22 PM
Almril's Avatar
Senior Member
 
Join Date: Feb 2010
Posts: 2,290
Default

Quote:
Originally Posted by Indy_aka_Rex View Post
So people weren't expecting much of a difference with the new PS4 and XBONE hardware revisions, but it seems like at least one of the new consoles has a significant amount of changes internally to bring up this question. Can you guess whose console it is?

Yep, it's Sony:

http://www.dualshockers.com/2015/07/...with-cuh-1100/

It looks like they've done quite a bit to the new PS4's internals, particularly reducing their boards' "footprint" by a significant amount:



The "clear gray" area represents the new board's size, the visible motherboard is the original launch board.

For a better idea:



(red's the size of the new board)

Here's what it looks like on the PS4 itself:



On the old shell, the board looks small enough to introduce a new model already. So, how long before we get a PS4 slim? E3 2016? No word on XBONE's new 1TB model having internal changes, and no teardowns either.


EDIT: A "slim" PS4 with that mobo and significant reductions in its shell, metal caddy and cooling system could be as small as this:

Well, the inside of the Xbone is already a cavern, so MS shouldn't have to do much shrinking to bring the size of the system down if they want to. Keeping it as quiet as it is before a big die shrink happens is probably the bigger challenge though.
Reply With Quote
  #4  
Old 07-04-2015, 11:49 PM
cuco33's Avatar
Senior Member
 
Join Date: Oct 2007
Posts: 17,002
Default

I think we might see a few, maybe 2, revisions in the same housings before we see a slim model for both.
Reply With Quote
  #5  
Old 07-05-2015, 01:15 AM
RM's Avatar
RM RM is offline
Senior Member
 
Join Date: Jun 2007
Posts: 12,430
Default

Air flow and low temps are much more important than a small footprint. They should just use the extra space for more fans.
Reply With Quote
  #6  
Old 07-07-2015, 12:47 PM
hdinred's Avatar
Senior Member
 
Join Date: Nov 2007
Posts: 14,833
Default

Quote:
Originally Posted by michealo View Post
As long as there is not upgraded hardware to fracture the user base, have at it
As long as the games are fully compatible forward and backwards, you don't fracture any user base by releasing a model with a bit more power or bells & whistles. Maybe you add a small amount of extra work for developers, but that's just about it.
Reply With Quote
  #7  
Old 07-07-2015, 01:08 PM
michealo's Avatar
Watcher of stances
 
Join Date: Jun 2007
Posts: 27,507
Default

Quote:
Originally Posted by hdinred View Post
As long as the games are fully compatible forward and backwards, you don't fracture any user base by releasing a model with a bit more power or bells & whistles. Maybe you add a small amount of extra work for developers, but that's just about it.
sure they would, ask any 3DS owner about Xenoblade Saga
i paid the upgrade tax though
__________________
why hate? participate!
Elitist Indifference FTW
xbox live = Wrangl3r / PSN = thummper / wiiU = mm / steam = michealo
Reply With Quote
  #8  
Old 07-07-2015, 01:09 PM
hdinred's Avatar
Senior Member
 
Join Date: Nov 2007
Posts: 14,833
Default

Quote:
Originally Posted by michealo View Post
sure they would, ask any 3DS owner about Xenoblade Saga
i paid the upgrade tax though
You missed the part where I said "fully compatible" - something that should be easily done given the hardware.

How is the new 3DS BTW.. is the viewing angle thing that much better?
Reply With Quote
  #9  
Old 07-07-2015, 01:19 PM
Indy_aka_Rex's Avatar
Senior Member
Thread Starter
 
Join Date: Feb 2007
Posts: 19,228
Default

Quote:
Originally Posted by hdinred View Post
You missed the part where I said "fully compatible" - something that should be easily done given the hardware.

How is the new 3DS BTW.. is the viewing angle thing that much better?
I think it's completely plausible for Sony to overclock the CPU or GPU a bit more but use it exclusively for performance enhancements. Mainly framerate or other things that wouldn't necessarily hinder an OG PS4's performance, hell maybe even make it an option.


As for the N3DSXL example? That was clearly Nintendo doing their same, tired bullshit routine of trying to keep selling hardware by pretending it's a new iteration they'll BARELY support. The DSi was crap, the N3DS is a sequel to that, but at least it makes the overall experience of the portable better thanks to the improved 3D and the nub... although that nub is bullshit.
Reply With Quote
  #10  
Old 07-07-2015, 01:21 PM
michealo's Avatar
Watcher of stances
 
Join Date: Jun 2007
Posts: 27,507
Default

Quote:
Originally Posted by hdinred View Post
You missed the part where I said "fully compatible" - something that should be easily done given the hardware.

How is the new 3DS BTW.. is the viewing angle thing that much better?
apologies, agreed this is fine if all games can be played on both models where as the newer unit just gets a performance boost. that's not a likely scenario however.

the 3D effect is vastly better on the new 3DS, it does a pretty good job of head tracking and keeping the "sweet spot" centered, at least during the day. it has IR but doesn't work so well in a dark room.
__________________
why hate? participate!
Elitist Indifference FTW
xbox live = Wrangl3r / PSN = thummper / wiiU = mm / steam = michealo
Reply With Quote
Reply

Related Topics
Thread Thread Starter Forum Replies Last Post
LG Readies Art Slim LCD TV Series with Ultra Slim Designs for CES 2015 scohen Home Theater Gear 0 12-29-2014 06:05 PM
Sony and VUDU Introduce VUDU Extras+ scohen HD Digital Downloads (NEW!) 0 10-23-2013 12:44 PM
Sony Will Introduce a Special Move Peripheral for 'BioShock Infinite' TheDickWard Game Room 5 11-14-2011 03:20 PM
Facebook Will Introduce New Media Sharing Integration TheDickWard HD Digital Downloads (NEW!) 0 09-22-2011 06:59 PM
250GB Xbox 360 Slim And 160GB PS3 Slim FS IcyRhythms Video Game Exchange 3 05-06-2011 08:43 AM


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off