LittleBigPlanet getting online create mode on Nov. 30 - High-Def Digest Forums
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Old 11-27-2009, 10:15 AM
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Default LittleBigPlanet getting online create mode on Nov. 30

Great update. Check out the video. Gives you a good idea of the update and some real nice online features..


http://www.joystiq.com/2009/11/27/li...v-30/#comments


" Since the game's launch, LittleBigPlanet fans have only been able to create new levels offline. Over a year after initially promising a patch, Media Molecule is finally ready to unveil its online Create mode. Coming in the 1.21 "Leerdammer" patch, online Create works exactly as expected: you'll be able to invite friends to your Pod and work collaboratively on new levels. The most important improvement over the offline Create mode is the camera: each player gets his or her own camera, allowing them to work on different parts of the level simultaneously. For veteran creators, this should speed up the process quite significantly.

In addition to the online Create mode, "Leerdammer" also rewrites LBP''s network code for improved performance and smarter matchmaking. The LBP save system has also been revamped, allowing players to store more community items than ever before. Finally, a slew of minor tweaks are also included in the patch, which you can read about after the break.

Other enhancements, according to Media Molecule:

* If you play a level but do not complete it, a silver Sackboy medal will be displayed on the badge, to get a gold medal you must complete the level.
* The LittleBigStore a bit easier to navigate and also to download things after purchase.
* There is now an option to 'Auto-Reject' invitations from other players. The option is in 'Profile Settings'. If you have this set to 'On, no one will be able to join you unless you choose to 'Play Online'. This setting is not saved to your profile and needs to be set every time you play.
* Sticker switches have been made more noticeable and give better feedback to the player when attempting to place stickers on them.
* Checkpoints can now be activated using switches.
* Race Gates can be made thin again!
* You can now use the Sticker and Decoration tool and turn Sackboy around while in Customisation mode.
* Added the QWERTY keyboard layout to the text chat menu.
* Play, Create, Share scores have been removed we thought these scores were a good idea but they never worked in the way we wanted them to. They may return one day. Maybe.
* If you collect a key whilst playing a community level, you will now see the level unlocking for you once the level you are playing has been completed. You can also search for linked levels in the search menu.
* Pressing L2 and R2 while browsing community levels can now show you the name or the author of each level on the earth as well as the Heart Count and Rating. "
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Old 11-27-2009, 01:44 PM
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That is a nice update. Im really looking forward to the water addition. Hopefully I will have more time now so that I can create again.
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Old 11-27-2009, 10:28 PM
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this is fantastic!!
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Old 11-27-2009, 10:40 PM
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wow a year to get online co-op for making levels? wasn't it promised to be patched shortly after release?
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Old 11-27-2009, 10:41 PM
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Quote:
Originally Posted by Dark Lord Greg View Post
wow a year to get online co-op for making levels? wasn't it promised to be patched shortly after release?
There have been 2 left 4 dead games released since this was promised.
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Old 11-27-2009, 10:46 PM
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Quote:
Originally Posted by Dark Lord Greg View Post
wow a year to get online co-op for making levels? wasn't it promised to be patched shortly after release?
better late than never right? your always the optimist
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Old 11-28-2009, 04:27 AM
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Originally Posted by dominica View Post
* Play, Create, Share scores have been removed we thought these scores were a good idea but they never worked in the way we wanted them to. They may return one day. Maybe.
I was wondering what these even meant and why mine were always at zero
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Old 11-28-2009, 04:33 AM
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Quote:
Originally Posted by murphjp View Post
There have been 2 left 4 dead games released since this was promised.
umm yeah thats true....

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better late than never right? your always the optimist
hell I don't own LBP and played it around time it was released but never really tried creating anything just kind of shocking it took this long
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Old 11-28-2009, 04:56 PM
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So what? This isn't smackdown -- it's a welcome, if late, addition to a great game. No need to sourpuss in the gameroom, that's what smackdown is for.
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Old 11-28-2009, 10:49 PM
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Quote:
Originally Posted by Badger3920 View Post
So what? This isn't smackdown -- it's a welcome, if late, addition to a great game. No need to sourpuss in the gameroom, that's what smackdown is for.
personally, i'm more excited about the addition of water! that's going to be awesome.
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