We're all DOOMed on May 13th! - High-Def Digest Forums
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Old 02-05-2016, 02:09 PM
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Default We're all DOOMed on May 13th!




Looks like the new Doom is finally coming out May 13th.
Thought I would post here though as there is also a Collector's Edition available.

Amazon Prime Members get a discount from $119.99 to $95.99

"Created in conjunction with Triforce, the DOOM Collector's Edition includes an exclusive, fully-realized 12" tall collector's statue of one of DOOM's most iconic demons: the Revenant. Made of high-quality PVC and modeled from actual in-game 3D files, the Revenant stands on an LED-lit base with internal, slow-spinning turbine from the UAC facility on Mars. The DOOM Collector's Edition also includes the highly-anticipated game, packaged in an exclusive metal case. "

Preordering also gets you "a number of cosmetic upgrades and six "Hack Modules" that can be used for a one-time boost in multiplayer"

Best Buy is also offering the same deal buy the lower price is for their GCU members.

Amazon's link, select X1, PS4 or PC
http://www.amazon.com/dp/B01BG1O75U/
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Old 02-05-2016, 02:22 PM
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i didn't care for the new trailer released the other day, too much melee animations unless it was emphasized just for the video.

doom has never been a twitch type FPS so i'll likely rent PS4 version and double dip on steam sale
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Old 02-05-2016, 02:29 PM
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Hoping for a good single player game, like the Wolfenstein reboot.
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Old 02-05-2016, 04:45 PM
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Hoping for a good single player game, like the Wolfenstein reboot.
I'm hoping for some old school fps single player like Doom/Quake/Unreal
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Old 02-06-2016, 01:33 PM
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Originally Posted by weasl View Post
I'm hoping for some old school fps single player like Doom/Quake/Unreal
They've shown off the game, and it's not like that at all. A big component of the game is taking enemies health down until you get a prompt to do an over-the-top melee finisher on them. Also, the speed and volume of enemies those old school games had is nowhere to be found.
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Old 02-06-2016, 02:26 PM
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Quote:
Originally Posted by RM View Post
They've shown off the game, and it's not like that at all. A big component of the game is taking enemies health down until you get a prompt to do an over-the-top melee finisher on them. Also, the speed and volume of enemies those old school games had is nowhere to be found.
Strange totally reminds me of them. Seems like close combat with no cover and fast paced. Maybe we have different opinions of what old school fps is.
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Old 02-06-2016, 04:04 PM
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Strange totally reminds me of them. Seems like close combat with no cover and fast paced. Maybe we have different opinions of what old school fps is.
I just think of speed. Those old games felt like you were a meth-head driving a mini bike on an ice skating rink:

https://www.youtube.com/watch?v=_mHUkAQgIOM Where as the new one is moving at roughly modern FPS speeds:

https://www.youtube.com/watch?v=T92_AbJNbWI
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Old 02-06-2016, 04:13 PM
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I just think of speed. Those old games felt like you were a meth-head driving a mini bike on an ice skating rink:

Where as the new one is moving at roughly modern FPS speeds:
Latest one is pretty fast.

http://www.youtube.com/watch?v=ybo30QlSk64
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Old 02-07-2016, 09:59 PM
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Could it be also HOW the player is playing? Just because the guy isn't going back and forth forward and backward frantically, doesn't mean the game will be any less fast (although it probably will).

Or maybe it was being shown on a console with "floaty" controls? Heh heh...
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Old 02-07-2016, 11:48 PM
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Originally Posted by Favelle View Post
Could it be also HOW the player is playing? Just because the guy isn't going back and forth forward and backward frantically, doesn't mean the game will be any less fast (although it probably will).

Or maybe it was being shown on a console with "floaty" controls? Heh heh...
Floaty controls? WTF is that? You mean analog stick acceleration? Damn bro you're too ignorant to be making jokes about consoles.
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