Ready at Dawn looking to self publish - High-Def Digest Forums
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Old 06-08-2015, 12:58 PM
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Default Ready at Dawn looking to self publish

This would seem to bode ill for an Order sequel, yes?

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On the back of this year's release of The Order: 1886, developer Ready At Dawn has announced some high-level changes to the studio to focus it for the future. Paul Sams a 20-year veteran of Blizzard (including spending the past 10 years as its COO) takes over as Ready At Dawn's CEO, with co-founder Ru Weerasuriya sliding over as president and chief creative officer. Ready At Dawn is also inaugurating a new office in Austin, Texas, to tackle business development and publishing. We talked with both Sams and Weerasuriya about the moves and how they will help the studio grow while also focusing on creating quality gaming experiences.

Game Informer
GI also had a Q&A with them. I pickled out what I thought were highlights but there's more at the above link:
Spoiler
With the Austin office working on publishing, will Ready At Dawn self-publish its own titles, publisher other studios' games, or both?

Sams: It is our aspiration to own and publish our own titles and we have begun the process of exploring how we will achieve that goal. At the same time, we recognize the need to explore all options in front of us so that we make the right decision for our company, employees, and players. For the time being, we intend to focus on publishing our own games. To think about publishing other studio's games would be getting ahead of ourselves at this point.

Does Mr. Sams' appointment or the creation of a publishing arm change the studio's close relationship with Sony? Do you have plans for more games on non-Sony platforms [Ready At Dawn did the Wii port of Okami ed.]?

Sams: We have enjoyed a long and mutually beneficial relationship with Sony. They are a great company with whom we have shared many successes over the years. As a result, it is hard to imagine not seeing our future games on one or more of the Sony platforms. At the same time, we have worked very hard to make sure that our engine and technology suite is multiplatform. What we did on the PS4 for The Order: 1886, we can also do today on Xbox One, PC, and on an additional unannounced platform.

Weerasuriya: We will always value our partnership with Sony and as a result the close relationship we have enjoyed. For the last decade, RAD has showcased many different PlayStation platforms through the games we have created, and we definitely hope to continue in that endeavor. Paul's arrival only helps us in that sense, by better placing all of the teams' efforts on creative and development while at the same time broadening our horizons as a studio.

How has The Order: 1886 performed commercially? Did it meet your commercial expectations?

Sams: While we would love to share with you how well The Order: 1886 has performed since it release, those are numbers that only Sony can divulge. Suffice it to say, we are very proud of that game, and we are well on our way to achieving the sales performance that we sought.

What IP does RAD currently own, and are there ones you want to claim in the future?

Sams: We have two original IPs currently under development that we own. However, we are not at a point in the development process that we can discuss them. Stay tuned...
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Old 06-08-2015, 01:01 PM
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The Order is Heavenly Sword for PS4.
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Old 06-08-2015, 01:03 PM
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Originally Posted by thejnc View Post
The Order is Heavenly Sword for PS4.
Pretty much.

Disappointing because I really wanted to know what a sequel could do.
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Old 06-08-2015, 01:12 PM
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Well, that's better than "everyone is fired and iOS something, something".
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Old 06-08-2015, 01:14 PM
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Originally Posted by rm082e View Post
Well, that's better than "everyone is fired and iOS something, something".
Well, they actually do say in a part I didn't quote that they are open to mobile development but yeah, I get what you mean and agree.
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Old 06-08-2015, 01:21 PM
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Originally Posted by Indy_aka_Rex View Post
Pretty much.

Disappointing because I really wanted to know what a sequel could do.
Pretty much sums me up as well. Hopefully other devs can use the engine they used for The Order. That was a stable good looking game.
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Old 06-08-2015, 02:05 PM
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Do we know if that tech was their's, or Sony's?
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Old 06-08-2015, 02:16 PM
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Originally Posted by rm082e View Post
Do we know if that tech was their's, or Sony's?
They mention the "multi-platform technology" they built. I presume that's their Order work as it seems really fast for them to have developed something new.
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Old 06-08-2015, 05:43 PM
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The Order is Heavenly Sword for PS4.
It sucks so much that all copies should be gathered up and destroyed?
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Old 06-08-2015, 06:44 PM
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It sucks so much that all copies should be gathered up and destroyed?
Are you thinking of Too Human?
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