Squenix enters crowdfunding with new program - High-Def Digest Forums
Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 10-08-2013, 06:51 PM
Bane's Avatar
Senior Member
Thread Starter
 
Join Date: May 2008
Posts: 17,895
Default Squenix enters crowdfunding with new program

Saw this on Shacknews:

Quote:
One reason so many developers have turned to crowdfunding is to escape publishers, but what if you want a publisher? What if you secretly crave their help and love and approval? Square Enix is wading into the crowdfunding waters with a new program named Collective, which also has hints of Steam Greenlight.

Developers can submit ideas to the Square Enix Collective for members of the gaming public to gawp at for 28 days. If an idea's popular enough, Squeenix will step in to make sure the dev is able to make it then launch a crowdfunding campaign on Indiegogo. Why would anyone want this? Well, it's also teasing the possibility of getting to make new games using some older Eidos IPs.

Attempting to lure devs in on the Collective website, the publisher says they will get to "showcase your project pitches to a dedicated, core gaming community and get feedback on your plans," and "Talk directly to the people who could be the ones to fund or buy your game, and start building momentum behind your game idea." The public feedback could conceivably be replaced by simply thinking carefully before launching a campaign, mind.

Collective community head Phil Elliott told Gamasutra that it wants developers "to walk away with the majority of the sales revenue, and we want to reinvest any profits back into the platform."

One strength of the Collective is that Square Enix will carefully vet pitches to ensure the developer can deliver on their pitch, which is supposedly to make potential backers feel more confident. However, well, several years of the Kickstarter boom have clearly shown that people will back almost anything as long as it sounds nice.

Publishers certainly have a lot of experience in areas that developers might not be so good with, but devs can bring them in for these specific tasks anyway. Wasteland 2 developer inXile brought in publisher Deep Silver to help with boxed copies, physical backer rewards, and localisation, for example.

So why get involved? Well, the Square Enix name does carry a certain prestige, it has oodles of experience in launching games, the Greenlight-like step would build hype pre-crowdfunding, and the opportunity to work with those mystery Eidos IPs is a little tempting. If Squeenix thinks a developer's pitch would fit with of those idle franchises, which will be revealed in November, it may let them use it.
One glaring bit of info I notice missing is whether the developer keeps the rights to whatever they make or they belong to Square.

I can't but think this is just a bad idea for someone trying to get something off the ground.
Reply With Quote
  #2  
Old 10-08-2013, 11:37 PM
MA16v3's Avatar
Senior Member
 
Join Date: Sep 2007
Posts: 3,717
Default

Might be a way to make Chrono Break.
Reply With Quote
  #3  
Old 10-09-2013, 06:32 PM
gamma626's Avatar
Senior Member
 
Join Date: Sep 2007
Posts: 6,925
Default

They did it... They finally did it. They acknowledged re-doing FF7!!!!!!!

For smart phones. Fuck this planet.
Reply With Quote
  #4  
Old 10-10-2013, 11:36 AM
Pyrochaos's Avatar
Senior Member
 
Join Date: Aug 2007
Posts: 7,059
Default

Quote:
Originally Posted by gamma626 View Post
They did it... They finally did it. They acknowledged re-doing FF7!!!!!!!

For smart phones. Fuck this planet.
Reply With Quote
  #5  
Old 10-10-2013, 12:00 PM
gamma626's Avatar
Senior Member
 
Join Date: Sep 2007
Posts: 6,925
Default

That was my exact reaction. Thankfully, it wouldn't really be an ACTUAL remake. Just a updating. ( whatever the fuck that means.)
Reply With Quote
  #6  
Old 01-27-2014, 03:57 PM
Brian Hoss's Avatar
HDD Editor
 
Join Date: Nov 2012
Posts: 2,840
Post Square Enix's Collective Launches With Three Games From Three Developers

Square Enix attempting to assure sales through crowd-funding model.

http://games.highdefdigest.com/news/...velopers/13704
Reply With Quote
  #7  
Old 01-27-2014, 04:49 PM
michealo's Avatar
Watcher of stances
 
Join Date: Jun 2007
Posts: 27,501
Default

it's a marketing gimmick attempting to focus on what the majority of people want to buy, which doesn't always work.
__________________
why hate? participate!
Elitist Indifference FTW
xbox live = Wrangl3r / PSN = thummper / wiiU = mm / steam = michealo
Reply With Quote
  #8  
Old 01-27-2014, 07:46 PM
gamma626's Avatar
Senior Member
 
Join Date: Sep 2007
Posts: 6,925
Default

You'd think that by now SE would know what people want. Fans haven't exactly been quiet about what they like and dislike from the company.
Reply With Quote
Reply

Related Topics
Thread Thread Starter Forum Replies Last Post
Ant Simulator canceled after crowdfunding money spent on liquor and strippers TheAnalogKid Gaming Smackdown 5 02-02-2016 12:18 AM
Them's Fightin' Herds [Formerly: Fighting is Magic] - Crowdfunding Ongoing Shadow of Death Game Room 0 09-22-2015 07:00 AM
Squenix Report: Sleeping Dogs to be a PC snob showcase Tnecniv Game Room 26 10-17-2012 12:13 AM
Make up your mind Squenix! WTF is this about FF13!? Indy_aka_Rex Gaming Smackdown 45 09-25-2008 01:55 AM
DreamWorks Enters Hi-Def With Dreamgirls MovieMinded High Definition Smackdown 67 03-05-2007 06:34 PM


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off