Ratchet & Clank Future Impressions - High-Def Digest Forums
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Old 07-16-2007, 07:18 PM
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Default Ratchet & Clank Future Impressions

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First off, does Ratchet look this good? The answer is clear: yes. But, is that enough to make the upcoming PS3-exclusive Ratchet & Clank Future worthwhile? Not necessarily.

As innovative and new as the graphics may appear, the gameplay feels identical to previous iterations of the Ratchet series. Of course, that's not a bad thing -- the franchise has rightfully earned its legions of fans. However, we couldn't help but feel as though we've played Tools of Destruction before. It feels more cinematic than before, but we were running, gunning, and swinging our wrench as though nothing had changed. Some may point to the new Groove-a-tron weapon, a colorful new weapon in Ratchet's arsenal. But, there are no significant gameplay ramifications: enemies will simply dance, instead of attack Ratchet. There's also a free-fall sequence, where the player must tilt the Sixaxis controller to navigate Ratchet past flying cars. But, these tilt controls do little to add a feeling of innovation to the series.

The polish of the game's presentation is certainly commendable, but we were puzzled by the lack of an adequate targeting system. The on-rails platforming, a series trademark, had us bored. Jumping left or right to avoid oncoming trains was tedious, at best. The utter simplicity of the sequence had us feeling like we were simply going through the motions. We're also disappointed to know that Insomniac has opted to remove a crucial component of the franchise in this latest rendition: multiplayer is gone.

Tools of Destruction might not end up being a bad game, but it did very little to convince us otherwise. We're sure that hardcore Ratchet fans will love it for its story, which will focus on the mysterious origins of its star. Although playing it safe might work for Insomniac and its fans, it's pretty obvious to us that team spent a lot more time focused on its graphics technology than what really matters: gameplay. As it is now, Tools of Destruction is an uninspired experience, one that feels like a backwards step for the series.
http://www.joystiq.com/2007/07/16/jo...nk-future-ps3/
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Old 07-16-2007, 07:28 PM
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ouch. i really liked the 2 R&C games I played for ps2, but I would hope for a little more variety out of Insomniac, but maybe they figure if ain't broke and all that.
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Old 07-17-2007, 02:46 PM
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http://kotaku.com/gaming/vs-mode/wil...ion-279125.php

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When Mark Wilson and I had conflicting E3 impressions on Insomniac Games' Ratchet & Clank Future: Tools of Destruction, we decided to hash it out online. What we hoped to resolve, through vague impressions, was exactly how awesome the PLAYSTATION 3 sequel was. Totally awesome? Certifiably awesome? Better than an Awesome Blossom? In our first e-mail exchange, in which we ultimately agree on exactly the same thing, Mark and I do our best to express how unquestionably awesome the game will be, based on our E3 reactions, when it ships later this year.
Anything else?
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Old 07-17-2007, 02:48 PM
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No offense but Kotaku is a joke. PS3 fanboys if you read there alot well atleast IMO
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Old 07-17-2007, 03:16 PM
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Originally Posted by Master X View Post
No offense but Kotaku is a joke. PS3 fanboys if you read there alot well atleast IMO
Oh, really? The site that Sony almost blackballed are Sony fanboys?
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Old 07-17-2007, 03:19 PM
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LOL i know very strange
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Old 07-17-2007, 03:36 PM
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Originally Posted by Master X View Post
LOL i know very strange
strange or that what you wrote is not accurate


as far as it goes, ive never played of these games but I am potentially interested in this game. Looks like fun
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Old 07-17-2007, 04:05 PM
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I read Kotaku all the time and I don't think they are fanboys. They seem critical of all things stupid.
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