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  #1  
Old 09-26-2008, 04:50 AM
Kenshiro's Avatar
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Default PS3 games that support 7.1 audio

Since this is a High Def site and I know many have 7.1 systems I think a lot of you would find this list interesting.

Thanks mostly to un4gvn2 from the Playstation Boards. He is also a member here(un4gvn94538) but doesn't post that much. I've tested many of these games myself before I was even aware of this list at the PS boards.

http://boardsus.playstation.com/play...6479#U36656479

PS3 Game Titles:

All Pro Football 2k8 - 7.1 (un4gvn2)
Black Site Area 51 - 7.1 (un4gvn2)
Blazing Angels - 7.1 (un4gvn2)
Bionic Commando - 7.1 (un4gvn2)
Bioshock - 7.1 (kenshiro)
Clive Barkers: Jericho - 7.1 (un4gvn2)
College Hoops 2k8 - 7.1 (un4gvn2)
Conflict: Denied Ops - 7.1 (un4gvn2)
The Darkness - 7.1 (un4gvn2)
Dark Sector - 7.1 (un4gvn2)
Dirt - 7.1 (un4gvn2)
Enemy Territory: Quake Wars - 7.1 (un4gvn2)
Folklore - 7.1 (Craiji)
Genji - 7.1 (Craiji)
Grid - 7.1 (un4gvn2)
GT5 Prolouge - 7.1 (InfamousM)
Haze - 7.1 (un4gvn2)
Heavenly Sword - 7.1
Hail To The Chimp - 7.1 (un4gvn2)
Hot Shots Golf 7.1 (Craiji)
Iron Man - 7.1 (un4gvn2)
Kane & Lynch: Dead Men - 7.1 (un4gvn2)
Lair - 7.1 (un4gvn2) THX Certified
MLB 08 The Show - 7.1 THX Certified
MLB 2k7 - 7.1 (un4gvn2)
MLB 2k8 - 7.1 (un4gvn2)
Monster Madness: Grave Danger - 7.1 (un4gvn2)
Motorstorm - 7.1 (Iceman-X)
NBA 08 - 7.1 (un4gvn2) THX Certified
NBA 2k8 - 7.1 (un4gvn2)
Nhl 2k8 - 7.1 (un4gvn2)
Oblivion - 7.1 (Craiji)
Overlord: Raising Hell - 7.1 (un4gvn2)
Rachet & Clank TOD - 7.1 (Stook00)
Resistance Fall Of Man - 7.1 THX Certified
Robert Ludlum's: The Bourne Conspiracy - 7.1 (un4gvn2) THX Certified
Sega Rally Revo - 7.1 (un4gvn2)
Siren: Blood Curse - 7.1 (Craiji)
Timeshift - 7.1 (un4gvn2)
Top Spin 3 - 7.1 (nnyanks)
Turok - 7.1 (un4gvn2)
Uncharted Drakes Fortune - 7.1 (alisound)
Virtua Tennis 3 - 7.1 (un4gvn2)
Wall-E - 7.1 (un4gvn2)
Warhawk - 7.1 THX Certified

PSN Game Titles:

1942 Joint Strike - 7.1 (un4gvn2)
Calling All Cars - 7.1 (un4gvn2)
Cash Guns Chaos - 7.1 (un4gvn2)
Go Sports Skiing - 7.1 (un4gvn2)
Go Sports Skydiving - 7.1 (un4gvn2)
GT5 Prolouge - 7.1 (InfamousM)
Nucleus - 7.1 (Iceman-X)
Pain - 7.1 (InfamousM) THX Certified
Snakeball - 7.1 (un4gvn2)
Super Stardust HD - 7.1 (alisound)
Warhawk - 7.1 THX Certified
Playstation Eye Game Titles:
Eye Of Judgement - 7.1 (Craiji)
Wipeout HD - 7.1 (Kenshiro)

Last edited by Kenshiro : 10-05-2008 at 06:55 AM. Reason: added Bioshock
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  #2  
Old 09-26-2008, 05:23 AM
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Also the link shows the list of games that have been tested to not have 7.1.. so there are still games out that have not been tested. Make sure you have the proper settings in the PS3 audio menu(7.1 LPCM over HDMI) and that you have a receiver that accepts 7.1 multi-channel PCM over HDMI.

Some of these soundtracks are very impressive!
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  #3  
Old 09-26-2008, 05:25 AM
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Lots of games that pretty cool, would like to know which also have uncompressed audio. Too bad I dont have 7.1 but 5.1 is more than good enough for the time being. BTW isn't "1942 Joint Strike" a PSN title?
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  #4  
Old 09-26-2008, 05:40 AM
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Quote:
Originally Posted by Dark Lord Greg View Post
Lots of games that pretty cool, would like to know which also have uncompressed audio. Too bad I dont have 7.1 but 5.1 is more than good enough for the time being. BTW isn't "1942 Joint Strike" a PSN title?
Yeah it is I'll fix that, I just copied the list.

As far as which ones have uncompressed.. well nobody seems to know for sure from my searches. But if somebody can find out I'll be glad to know. Probably all the 1st party games are uncompressed since Sony is pushing that feature.

As far as 3rd party games, online searches found that Oblivion has uncompressed
Quote:
Thanks to Blu-ray, the sound comes uncompressed and it sounds more amazing than it does on the...
and DiRT developer confirming uncompressed 7.1 LPCM.

I don't know of a more efficient way for these games to have 7.1 other than using uncompressed audio.. which is free to use, frees up CPU processing and doesn't require licensing fees from a 7.1 compression codec. Every developer may be doing something different, I'm not sure.

The PS3 will only output these games as 7.1 LPCM, however this doesn't necessarily mean the audio on the disk is uncompressed.
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  #5  
Old 09-26-2008, 06:03 AM
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I have a condo so I can't have a 7.1 system.

grrrr
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  #6  
Old 09-26-2008, 06:14 AM
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Originally Posted by Gbeav View Post
I have a condo so I can't have a 7.1 system.

grrrr
Yeah I know its not practical for many people... unless you want to get creative with some in-wall or in-ceiling speakers... or some low profile spearker stands.

For some people though even having 5.1 is unpractical. I'm lucky to have a converted garage(no basements in Florida) so I'm allowed to go nuts in there
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Old 09-26-2008, 06:18 AM
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Quote:
Originally Posted by Kenshiro View Post
Yeah I know its not practical for many people... unless you want to get creative with some in-wall or in-ceiling speakers... or some low profile spearker stands.

For some people though even having 5.1 is unpractical. I'm lucky to have a converted garage(no basements in Florida) so I'm allowed to go nuts in there
lol lucky bastard, I would get 7.1 but dont really see where i would put the extra 2 speakers. Maybe in ceiling speakers, dunno
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  #8  
Old 09-26-2008, 06:29 AM
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Originally Posted by Dark Lord Greg View Post
lol lucky bastard, I would get 7.1 but dont really see where i would put the extra 2 speakers. Maybe in ceiling speakers, dunno
lol, actually before I moved my set-up into the garage I had surround towers in the living room with a couch against the wall. My wife always notcied me eyeballing the wall behind the couch and doing measurments in my head, I was always showing her the in-wall speakers online and whatnot and how you don't even notice them.. then she was just like you can have the garage which was an office/exercise room.

And I'll add.. that even for 5.1 content, which is most PS3 games, most blu-ray movies, and 360 games. Most decent 7.1 receivers can do some nice matrixing on the rear channels. I was testing it out with Mass Effect, rotating the camera and most sound effects traveled well between all 4 four surround speakers. So I always have sound coming out of the rears.
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Old 09-26-2008, 07:18 AM
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Quote:
Originally Posted by Kenshiro View Post
The PS3 will only output these games as 7.1 LPCM, however this doesn't necessarily mean the audio on the disk is uncompressed.
This is true, but it doesn't matter as long as the packaged audio is using lossless compression. The end result is still LPCM (uncompressed LPCM) audio.
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Old 09-26-2008, 07:24 AM
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Originally Posted by WellInformed View Post
This is true, but it doesn't matter as long as the packaged audio is using lossless compression. The end result is still LPCM (uncompressed LPCM) audio.
Yeah, thats my question.. if the 7.1 audio is compressed, wouldn't it have to be using a 7.1 audio codec like TrueHD or DTS-HD MA.. which obviously no games are using.

Thats why I say my best guess is that these 7.1 games are uncompressed on the disc...
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Old 09-26-2008, 07:31 AM
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Quote:
Originally Posted by Kenshiro View Post
Yeah, thats my question.. if the 7.1 audio is compressed, wouldn't it have to be using a 7.1 audio codec like TrueHD or DTS-HD MA.. which obviously no games are using.

Thats why I say my best guess is that these 7.1 games are uncompressed on the disc...
It wouldn't need to be TrueHD or DTS-HD MA. They would just use whatever compression tools they use just to get the file size down for faster loading. Then, set-up a processor to uncompress that file for mixing. At that point, it's uncompressed audio. Audio mixing is then done an shipped out of the HDMI. If a compression codec from Dolby or DTS is used, then the processor would have to turn around and compress the file again.

So as long as the original compression doesn't effect the audio quality, it will be the same as the master audio source files (when pushed out the back end as LPCM).
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"Personally, I think some developers are doing that to PS3 games on purpose to show support for MS easier development environment. 3rd party developers can't be THAT stupid to just be close to parity in games versus the over the top visuals the 1st and 2nd party PS3 games are providing (up to 1080/60fps)."

*Classic MAD...only giving you half the story (Silverback, James, etc)
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  #12  
Old 09-26-2008, 08:13 AM
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Quote:
Originally Posted by WellInformed View Post
It wouldn't need to be TrueHD or DTS-HD MA. They would just use whatever compression tools they use just to get the file size down for faster loading. Then, set-up a processor to uncompress that file for mixing. At that point, it's uncompressed audio. Audio mixing is then done an shipped out of the HDMI. If a compression codec from Dolby or DTS is used, then the processor would have to turn around and compress the file again.

So as long as the original compression doesn't effect the audio quality, it will be the same as the master audio source files (when pushed out the back end as LPCM).
So most games already have a lossy DD5.1 and a DTS track on the disc. So for these 7.1 games, would it have a completly separate compressed 7.1 track? I know for the games with uncompressed 7.1, like Resistance the PS3 can encode it to DTS on the fly so it doesn't need a spearate track.
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  #13  
Old 09-26-2008, 10:34 AM
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I can't wait for Resistance 2

I have 5.1 hooked up to my Onkyo 605, the reason I don't have 7.1 is I don't have the space XD
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Old 09-26-2008, 11:16 AM
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Wouldn't every 3D game have 7.1 (I would hope its on the technical requirements checklist?) Its not much more work to playback SFX from 7 spots around the player instead of 5.
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Old 09-26-2008, 07:45 PM
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Quote:
Originally Posted by Da Man View Post
Wouldn't every 3D game have 7.1 (I would hope its on the technical requirements checklist?) Its not much more work to playback SFX from 7 spots around the player instead of 5.
It is if you're outputting uncompressed PCM audio at higher bitrates.
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