Thread: The PC Snobbery Thread
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08-07-2012 09:42 AM #4771
I think the game isn't very popular around here but am anticipating the upcoming Darksiders sequel nonetheless and have been playing through the first game again recently. It's fun, I enjoy it.
Some quick eye candy screenies of the game in action:
Spoiler:
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For anti-aliasing, the game itself has no AA options and is a jaggy mess on its own.Spoiler:
Thankfully, the supersampling option from within the Nvidia Control Panel works great. It pretty much gets rid of most if not all of the jaggies.
I remember the GTX 570 struggling a little bit at times with the supersampling but the 670 stands up to it with pretty much no problems, in conjunction with adaptive vsync, am getting 55-60fps pretty much all the way through.Usul, we have wormsign the likes of which even God has never seen.
We're breeding a race of moral midgets. -
08-07-2012 11:55 AM #4772
Wow you have it looking really nice Vincent! I played it on the PS3 and it looked nothing like that
Currently Playing: Uncharted 3, Zelda: Skyward Sword
Back Burner: LBP2, LA Noire
Just finished: Anno 2070 (PC)
Home Theater: Panasonic PT-ae4000u, 110" Carada Brilliant White Screen, PS3
Gaming PC: I5 2500k, GTX 670, 8GB Gskill 1600 RAM, 64 GB Patriot SSD, Samsung BD Drive -
08-07-2012 12:16 PM #4773
My PC is now running as an HTPC. Turns out my 15 ft HDMI went bad. After a little rearrangement, I am now gaming and blu-raying and taking the strain off my PS3. I even have audio running from the PC to my setup. I love my GTX 670. It only does everything(rendering, gaming, movies).
My setup:
Playstation 3 320 GB(60GB) - 31 games, 13 BDs(have to recount)
42" Vizio 120hz 1080p set
PC Setup: GTX 670 2GB, 32 GB RAM, Intel Core i7 3770k, 120 GB Mushkin SSD OS drive, WD Cav Blue 500 GB 7200rpm HDD, WD Cav Black 2 Terabyte 7200rpm HDD, Windows 7 Professional
PSN and XBL: MA16v3 -
08-07-2012 12:31 PM #4774
Awesome! The card is truly f'ing amazing, I agree
Currently Playing: Uncharted 3, Zelda: Skyward Sword
Back Burner: LBP2, LA Noire
Just finished: Anno 2070 (PC)
Home Theater: Panasonic PT-ae4000u, 110" Carada Brilliant White Screen, PS3
Gaming PC: I5 2500k, GTX 670, 8GB Gskill 1600 RAM, 64 GB Patriot SSD, Samsung BD Drive -
08-07-2012 05:03 PM #4775Intel i5 2500k (@4.7Ghz) + XFX Radeon 7970 3GB RAM! + 16GB DDR3 RAM (STEAM/Origin: Nealon_Greene)
Elitist >> mindless peon
Yamaha 6260 - 7.1 Polks - 2 LLT subs powered by 1000W
Optoma HD20 with 123" fixed screen for movies -
08-07-2012 07:30 PM #4776
OpenGL 4.3 released:
http://www.pcgamer.com/2012/08/07/kh...es-opengl-4-3/
As if to reinforce all the recent talk that there may be another way for PC gaming, open source steering group Khronos has announced the latest update to OpenGL. Release 4.3 brings the cross platform API more or less up to parity with Direct X 11.1 in terms of what it can and can’t do for 3D games, and improves the ability of developers to port code from mobile and browser games to a native client.
The announcement was made yesterday at the graphics industry event SIGGRAPH, and marks 20 years of OpenGL development. At the same time, Khronos also announced updates to its API for browser based 3D games, WebGL, its mobile phone spec OpenGL ES and its GPGPU instruction set, OpenCL.
To coincide with the announcements, NVIDIA also released a new graphics driver that’s compatible with OpenGL 4.2.
In terms of desktop gaming, it’s fair to say that OpenGL has languished in recent years while DirectX 3D is near ubiquitous. Although the idtech 5 remains OpenGL based, it’s a notable exception rather than the rule. That could yet change – Valve’s recent revelations about their plans for Linux – where OpenGL is pretty much the only option – and the fact that they have got Left4Dead 2 running faster under OpenGL than Direct3D will have caught the attention of many other developers, making Khronos’ announcement a little more high profile than last year’s OpenGL 4.2 launch.
The new update is mainly focussed around increasing performance and bringing the flexibility of the compute shaders, bringing them into line with DirectX 11.1. For example, shader can now be writter in OpenGL that are able to read and write larger blocks of data and work with greater parallelism than before, affecting non-graphics calculations for physics, AI and global illumination.
New, more efficient formats for texture compression and manipulation have also been introduced, as well as adopting ETC compression into the standard to ease the process of porting games to and from WebGL.Intel i5 2500k (@4.7Ghz) + XFX Radeon 7970 3GB RAM! + 16GB DDR3 RAM (STEAM/Origin: Nealon_Greene)
Elitist >> mindless peon
Yamaha 6260 - 7.1 Polks - 2 LLT subs powered by 1000W
Optoma HD20 with 123" fixed screen for movies -
08-07-2012 07:40 PM #4777
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08-07-2012 09:38 PM #4778
Also, a recent BIOS update to my mobo now allows it to support up to 32GB. Definitely considering an upgrade right now.
Also considering upgrading the power supply. Gonna snag a SATA PCI card that will add 4 SATA 3Gbps ports and probably 4 Sony DVD burners. A little worried that my PSU might have trouble driving all those ODDs when they start burning. Then gonna purchase a second PCI card to start adding more harddrives.My setup:
Playstation 3 320 GB(60GB) - 31 games, 13 BDs(have to recount)
42" Vizio 120hz 1080p set
PC Setup: GTX 670 2GB, 32 GB RAM, Intel Core i7 3770k, 120 GB Mushkin SSD OS drive, WD Cav Blue 500 GB 7200rpm HDD, WD Cav Black 2 Terabyte 7200rpm HDD, Windows 7 Professional
PSN and XBL: MA16v3 -
08-07-2012 09:57 PM #4779
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08-07-2012 11:01 PM #4780
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08-07-2012 11:11 PM #4781My setup:
Playstation 3 320 GB(60GB) - 31 games, 13 BDs(have to recount)
42" Vizio 120hz 1080p set
PC Setup: GTX 670 2GB, 32 GB RAM, Intel Core i7 3770k, 120 GB Mushkin SSD OS drive, WD Cav Blue 500 GB 7200rpm HDD, WD Cav Black 2 Terabyte 7200rpm HDD, Windows 7 Professional
PSN and XBL: MA16v3 -
08-08-2012 09:52 PM #4782
So, at the very least I can play TF2 at 1280x720 w/virtually everything on High, no v-sync, no FSAA and 2x anisotropic; Psychonauts at 1366x768 without FSAA or v-sync.
I wonder what else I can play...Great quotes on the internet:
I hear Galaxy is brilliant, and it probably is. Just can't picture myself sitting down and playing it. That would take time away from watching the Disney Channel and working on my coloring book.Ryan Payton (MGS4 Associate Producer) -
08-09-2012 01:52 AM #4783
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08-09-2012 02:23 AM #4784
Might even be able to run Witcher 2 on med-high minus vsync@720p--that game, is just so well optimized, even at lower frames and no vysnc, gameplay still feels relatively smooth and screen tearing not so bad. Maybe am just being overly optimistic though?
Usul, we have wormsign the likes of which even God has never seen.
We're breeding a race of moral midgets. -
08-09-2012 03:58 AM #4785
Well, let's not get ahead of ourselves. It might a bit optimistic, this thing is running on a 2.3Ghz Pentium B970 (dual core), with IntelHD 2000 intgrated graphics, I mean... I'm sure it can run SOME things. I ran the Valve video stress test and I got 85fps at 1280x720 w/o AA or v-sync, and that dropped to 70-something when I upped it to 1366. So, in the rare case that I could run those games? I bet they'll look like butt.
I'll try running COH since I'd already gotten it. I wonder if it runs Crysis... luuul.Great quotes on the internet:
I hear Galaxy is brilliant, and it probably is. Just can't picture myself sitting down and playing it. That would take time away from watching the Disney Channel and working on my coloring book.Ryan Payton (MGS4 Associate Producer)







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