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  1. #1
    half-sane's Avatar
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    Default Your Shape vs. EA Active 2 (360)


    Hey guys, does anyone have both that can compare and contrast.

    I played the EA game as well as the Your Shape demo and it seemed to me that Your Shape has a much nicer UI and works 'better' with kinect, but reminded me more of an aerobics video than an intense workout game.

    Active 2 seems to have clunky menus, some bugs, more movement latency than other games that use kinect, but gave me a hell of a work out and in the end, that is what matters most.



    I am leaning towards the EA game. Am I making an accurate assessment above in your opinion?
  2. #2
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    I used the Wii versions of EA Active for a while and they always treated me good. I haven't touched the new 360 versions but I do know from past experience that while a bit janky that the Active series always provides a good workout for me.
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  3. #3
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    Thanks. It certainly seems a little janky, but I think I will go that route.

    Has EA been known to patch the game at all?

    I know there is DLC planned.
  4. #4
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    Active is getting pretty good reviews:

    http://www.metacritic.com/game/xbox-...ports-active-2

    But your shape has been pretty impressive, and responsive. Plus the workout games are fun.

    Then again Active is twice the price as your shape so idk.
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  5. #5
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    I've got Active 2 360 arriving today from Amazon. I went with that one because I wanted the heart monitoring and the 360 version had the least amount of attachments which I figured would allow me the most freedom of movement. Your Shape Fitness gave me the same impression as you. It looked more aerobics and yoga focused. Active has always been more about working out and training your body and I think it's new online component will encourage me to keep on it. Your Shape probably does have the better Kinect tracking because the Ubisoft guys have the experience of using body tracking using a camera they included with some Wii software they did. They have their on tech that meshes with Kinect. Anyway, we'll see how it goes. I hope EA will keep supporting the game on 360 well since I think over time the body tracking can improve.
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  6. #6
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    Do you have to use Kinect for this to work? I ask because the PS3 version doesn't use Move.
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  7. #7
    half-sane's Avatar
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    Quote Originally Posted by Pyrochaos View Post
    Active is getting pretty good reviews:

    http://www.metacritic.com/game/xbox-...ports-active-2

    But your shape has been pretty impressive, and responsive. Plus the workout games are fun.

    Then again Active is twice the price as your shape so idk.

    Is it your opinion that your shape is really working you hard?



    Quote Originally Posted by Jedi View Post
    Do you have to use Kinect for this to work? I ask because the PS3 version doesn't use Move.

    Yeah, although you can use the controller to navigate the menus if you want. It also uses voice recognition to do some stuff , which I think could be cool.
  8. #8
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    360 uses the Kinect camera and comes with a heart rate sensor.
    PS3 comes with an armband sensor/heart rate sensor, 2nd armband, and a leg sensor connected to a USB receiver.
    Wii uses a Wii Remote in one hand, an armband/heart rate sensor around the opposite arm, and a leg sensor and the two sensors also connect to a USB receiver. Some activities can also use the balance board.

    Everything is wireless this time around.
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  9. #9
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    Quote Originally Posted by half-sane View Post
    Is it your opinion that your shape is really working you hard?

    Yeah, a lot more than Wiifit ever did for me. I almost had a heart attack just from the fitness test. And the trainer/program is really strict and accurate. It doesn't give you points/completion percentage if you're doing it wrong.
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    Quote Originally Posted by WellInformed View Post
    Yes, X360 has technical advantages over the PS3. Bad code can still run on the X360. It can't run on the PS3.
  10. #10
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    Okay so I did a workout on Wednesday and my second one is scheduled for tonight. (Yes, when you enroll in a program you have to tell it what days of the week you want to exercise. Crazy!) The heartbeat monitor is is a real nice touch. It seems to do pretty well with a couple issues.

    1. You really do need a large play space for this game. A lot of the floor exercises can be done with your toes facing the TV, but some of the more sporty games require you to really kick from left to right.

    2. The voice commands are way to sensitive. I had them on at first but I think the game would mistake my wife and I talking between ourselves as me asking to see the tutorial again. That's got shut off once I was done with my set.

    3. This music control popped up twice on screen and I have no idea how I triggered it. And the only way I could get rid of it was to pull out a controller and press the "X" button. WTH?

    4. And this is a big one. No matter what I did, the thing could not see me jogging in place. I tried making more exaggerated movements in different ways, but my avatar was moving in slow mo for the two laps I did.

    Regardless of these issues, I overall really liked the game. It was a great work out and my thighs are still sore this morning from doing it Wednesday night. I'm actually looking forward to getting home and doing my next set tonight.
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  11. #11
    coldfoot is offline Banned
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    I have a couple questions:

    1. How does the Kinect version compare with the others? Is it really more accurate, or is it dumbed down?
    2. Why does the Kinect version cost the same as the PS3 version, since it's missing all the sensors, should be cheaper too, no?

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