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Old 08-18-2008, 01:50 AM
Darkfalz Darkfalz is offline
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Join Date: Oct 2006
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Quote:
Originally Posted by Reverend Blu View Post
No.

Only a few mb more efficient does NOT equal "way more" and its 6% and NOT 3% like you falsely stated and its total memory and not based on a single core.


http://ozymandias.com/archive/2007/0...es-on-PS3.aspx

<Pete's Mail>

* Can you remind me what CPU/Memory reservation we have on the 360 – and is this public? I think 32MB is memory, don’t remember CPU.

Xbox 360 reserves 32 MB for the system. The remaining 480 MB (94%) is completely available for games to use how they wish. The 32MB of system memory is used for the kernel, device drivers and the Xbox 360 Guide,
No. 360's OS is *WAY* more efficient in every way.

While you're right about the CPU usage, (it's late here, and I switched the values it's 3% of TWO cores, not one core - thanks for noticing) - the memory difference is substantial, and the CPU usage difference is substantial.

From your own link:

"Sony’s numbers are massive in comparison."

Of course, your link is very old so Sony's numbers (on the memory usage side) have decreased, but as John Carmack said:

"one of the biggest things that Sony does poorly for developers is their system stuff sucks up a lot more resources than it does, than Microsoft's does on the 360. So memory is much more painful on the PS3"

If John Carmack, debatably the single best 3d graphics engine developer in the world, says PS3's system stuff "sucks up a lot more resources" and PS3's memory is "MUCH more painful" - well, I think his opinion and assessment is more accurate than yours.
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